How to Play
Vowel Movement is a multiplayer word and numbers game. Up to 4 people, no accounts, runs in the browser. One person creates a room, everyone else joins with the room code, and you're off.
Setup
The host picks a name, chooses how many letter rounds and number rounds to play (up to 6 total), and sets the timer (anywhere from 15 to 60 seconds per round). Once you hit Create, you get a 6-character room code. Send that to your mates. They type it in on the home page and they're in.
When everyone's joined, the host hits Start. Rounds alternate between letters and numbers.
Letter Rounds
Someone picks 9 letters, one at a time. Each pick is either “consonant” or “vowel”. The letters are drawn randomly, weighted so you see E and T more than Q and Z (like real English). You need at least 3 of each type.
Once all 9 are up, the clock starts. Find the longest word you can using only the letters on the board. Each tile can only be used once, so if there's one R, you can't use two. The word has to be in the dictionary (about 200k English words, 2 to 9 letters long).
Scoring
- 1-8 letters: one point per letter
- 9 letters: 18 points (double, for using every letter)
- Invalid: 0 (wrong spelling, not in dictionary, or used letters you didn't have)
Number Rounds
The picker chooses 6 numbers. Each pick is “large” or “small”:
- Large: 25, 50, 75, or 100. Each can only come up once. Max 4 large.
- Small: random from 1 to 10. Duplicates possible (e.g. two 3s).
Then a target appears: a random number between 101 and 999. Combine your 6 numbers with +, -, *, / to hit it (or get close). Each number can only be used once. Division has to be exact: no decimals, no remainders. Intermediate results have to stay positive.
Scoring
- Bang on: 10 points
- Within 5: 7 points
- Within 10: 5 points
- Further than 10, or broken expression: 0
Other Bits
- You can't see what anyone else submitted until the round ends.
- Once you submit, it's locked. No take-backs.
- If someone disconnects mid-round, they get auto-submitted with nothing when the timer runs out. The game carries on.
- If the host disconnects, the next player becomes host.
- After the last round, the final scores go up. The host can start another game with the same group, same room, no need to rejoin.